
THIAGO WILLECKE MUSIC
Music Composition for Media and Games
Music made with craft and care to boost your production value - be it games or visual media -. From melancholic pieces to epic orchestral mockups, Thiago Willecke is ready to provide his services in music composition and arranging.

ABOUT
Being formally educated in music composition, Thiago Willecke is a versatile Brazilian composer able to write for a wide range of styles and instrumentation, from tap-dance spectacles to epic orchestral music.
Thiago makes use of the latest sample library technologies to provide realistic, high-quality tracks to customers. Besides audio, he may as well provide sheet music for all his arrangements.
Get in touch to learn more about his background, experience, and latest projects!
PORTFOLIO
"SPRING" RESCORE
CV
Music Career Development
November 2017 - Current
DRUMMER IN "STEP BY TAP"
"Step by Tap" is an instrumental music band focused on jazz, Brazilian music, and tap-dance. Arrangements are written based to support interaction between the dancer and the band, as well as to evoke a vintage atmosphere
November 2017 - Current
COMPOSER AND PIANO PLAYER AT "ORQUESTRA MARÍTIMA"
Worked as a composer and piano player for an instrumental chamber ensemble with Flute, Clarinet, Piano, Bass, Drums, Accordion, Violin, Cello, Voice, and tap-dance. Styles ranging from jazz to classical orchestration.
January 2016 - Current
DEGREE IN "MUSIC COMPOSITION FOR FILM, TV AND GAMES"
Currently attending the online degree at Berklee focused on composition for Media. Courses taken vary from Composition Theory and Counterpoint to context-specific software, such as FMOD and Pro Tools.
November 2018 - Current
MEDIA COMPOSER
Worked as a composer for:
Dance spectacles;
Twitch opening themes;
Soundtracks for illustrators videos;
Soundtrack for games;
SKILLS
MUSIC COMPOSITION, ARRANGING AND NOTATION
For a variety of styles and moods, following the best practices in arranging and orchestration. All music is engraved in notation software and sheet music can be delivered.
MUSIC MOCKUP
Music Mockups created and programmed in Cubase with high-quality sample libraries and synthesizers.
ADAPTIVE MUSIC FOR GAMES - FMOD
Loop-ready, layered music, for games or interactive applications. Knowledge of middleware FMOD for programming adaptive music and effects.
ADAPTIVE SFX
This project was built with custom made SFX and FMOD features. My goal was to create an engine sound that would dynamically change with speed and load parameters. I've also included a Health parameter that triggers the alarm and damage sounds if the value reaches value = 25.
ADAPTIVE MUSIC
Breaking the loop: with a layered score technique and FMOD features music adapts to the gameplay.
There are five parameters of intensity, each one of them contains musical layers activated when specific conditions are met.
